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UNIT 5

Building Apps

CHAPTER 1: Event-Driven Programming


U5L01: Button and Events 

U5L02: Multi-screen Apps 

U5L03: Building an App:Multi-Screen App

U5L04: Controlling Memory with Variables

U5L05: Building an App:  Clicker Game


Unit 5 Assessment 1

     

U5L06: User Input and Strings    

U5L07: "If" Statements Unplugged    

U5L08:  Boolean Expressions and "If" Statements 

U5L09: "If-else-if" and Conditional Logic  

U5L10: Building an App: Color Sleuth   


Unit 5 Assessment 2


CHAPTER 2: Programming with Data Structures


U5L11: While Loops

U5L12: While Loops and Simulations   

U5L13: Introduction to Arrays   

U5L14: Building an App: Image Scroller

U5L15: Processing Arrays  

U5L16: Functions with Return Values    

U5L17: Building an App: Canvas Painter

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Unit 5 Assessment 4

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Unit 5 Assessment 5 - AP  Pseudocode Practice Questions

Unit 5: Feature
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