UNIT 5
Building Apps
CHAPTER 1: Event-Driven Programming
U5L01: Button and Events
U5L02: Multi-screen Apps
U5L03: Building an App:Multi-Screen App
U5L04: Controlling Memory with Variables
U5L05: Building an App: Clicker Game
Unit 5 Assessment 1
U5L06: User Input and Strings
U5L07: "If" Statements Unplugged
U5L08: Boolean Expressions and "If" Statements
U5L09: "If-else-if" and Conditional Logic
U5L10: Building an App: Color Sleuth
Unit 5 Assessment 2
CHAPTER 2: Programming with Data Structures
U5L11: While Loops
U5L12: While Loops and Simulations
U5L13: Introduction to Arrays
U5L14: Building an App: Image Scroller
U5L15: Processing Arrays
U5L16: Functions with Return Values
U5L17: Building an App: Canvas Painter
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Unit 5 Assessment 4
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Unit 5 Assessment 5 - AP Pseudocode Practice Questions